You can’t choose where you’re born.
But you can change the town people are born into.
Starting today, you are the mayor of a real Japanese town. Your term: 20 years. Answer each event, build facilities with a single tap, and run the town four years at a time. Every four years there is an election. In the end you will see how fulfilled a thousand residents were when their lives ended — compared with the same town where nobody did anything.
15 kinds of facilities: daycares, clinics, bus stops, factories, farm markets, sawmills, inns and more. They only help residents within reach. Build an inn near a landmark and visitors come.
Farming, forestry, manufacturing, tourism and retail. Spring blossoms, summer festivals, autumn leaves, winter snow. Over 30 events happen, suited to each town.
An election every four years. If well-being falls and the town declines, a newcomer beats you.
Each district has a wish; grant it and that district backs you at the polls. Family shops and farms face succession — with no heir, they close.
Town outlines are based on the National Land Numerical Information (administrative boundaries). Population and age structure are estimated from Japan’s 2020 Census; lifespans from the 2020 prefectural life tables (Ministry of Health, Labour and Welfare). District layout (urban, farmland, forest, river), facility locations, policy effects and finances are simplified models made for this game and do not represent real towns or real policy effects. Well-being is scored 0–10, following the Cabinet Office survey on satisfaction and quality of life (Japan’s average: 5.79 in 2025). Town names are romanized using Geolonia’s Japanese Addresses data (MIT License).
Congratulations on taking office. Make your plan for the first four years.
The numbers on the right compare with the town where nobody did anything. Take a screenshot to share this card.
Solid line: your town. Dotted line: the town where nobody did anything.
Dotted line: the do-nothing town. Orange dotted line: Japan’s average, 5.79.
How well facilities and programs reached each resident, on average, when you left office.
For teachers and facilitators: one game takes about 5 minutes. Have two or three people play the same town separately, compare their result cards, then discuss “Think about it” — a 15–20 minute activity. Population and age structure come from Japan’s Census, lifespans from life tables, and well-being from the Cabinet Office survey on satisfaction and quality of life.